Riven decks often struggle to be effective because most need to kill you in a single turn: if you are able to shut that attack down, they are usually done for, as they likely spent the majority of their resources on single-round stat buffs. One mildly cheesy card I’ve included is Wildclaw's Ferocity, the idea being to transform a Husk and open-attack with an additional 7/6 unit and push that last bit of damage for lethal. Gnar can provide huge value via Pokey Stick s, and he becomes a real headache for our opponent to deal with if we drop him into a couple Husks.Īnd Evelynn provides additional damage and value with cycling Husks each turn. In addition to the extra health from Husks, we have combat tricks like Three Sisters, Troll Chant, and Battle Fury to help us make favorable trades while we burn down the enemy nexus.Īllure also lets us develop an additional Husk before summoning our bigger threats, to ensure they stick to the board like glue. Keeping our units alive is especially important in decks like this, with limited draw – keywords like Challenger, Regeneration, Fearsome, Tough, or even Impact (extra Overwhelm for our Overwhelm!) can help us push extra damage, or force unfavorable blocks for the opponent. Well, if we want our units to often hit our foe's face, a little extra health goes a long way. Impact would be the low-roll for this deck, yet it still provides some benefit to your game plan as it can contribute to Illaoi's level up.īlood in the Water and Buhru Leader serve as additional means to apply pressure in the midgame, while Nagakabouros sits at the top of our deck to provide a continued stream of Tentacles to thrash the opponent with, if they managed to survive that long. Granting Elusive or Overwhelm are obviously great for pushing nexus damage, but Tough, Quick attack, Challenger, Fury, and Regeneration all greatly improve both Illaoi's and the Sea’s Voice staying power. The keywords put in a ton of work as well. A four-mana 1/7 is very difficult to deal with, and Illaoi only becomes more dangerous the longer she is on the board. Unfortunately, our Tentacles can’t directly benefit from the Husks, but the extra health and keywords they grant significantly improve our chances of keeping our key cards, Illaoi in particular, on board. Streamlined gameplay, an enhanced multiplayer mode, more intuitive RTS options, and a choice of three different campaign styles all serve to define what this platform has in store.In other decks, part of the issue with building our tall Tentacle tower was its inability to get to the nexus without other cards like The Sea's Voice or Ghost if you ran it Infinipatrons/ Roji-style. Nonetheless, there are several improvements that cannot be overstated. This game shares many features in common with previous iterations, such as SpellFoerce Platinum. A reshaped game for a smoother experience Modding tools can be used to create maps, an online lobby streamlines the matchmaking process, and factions are now provided with two standalone heroes. Improved multiplayer featuresĪnother enhancement compared to SpellForce 2 is associated with standard multiplayer options. The end result is that users will have a greater degree of control over their resources. Therefore, it is quite different from other top-down RPGs that force players to manage massive open-world environments. This game involves real-time strategy in specific sectors. These serve as a narrative that explains what has befallen the Dwarven realm, as well as what role the mysterious Dark Elves may play. SpellForce 3: Soul Harvest combines a synergy of action-packed role-playing with detailed and entertaining cutscenes.
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